© 2010

History

 

   

Name

Currently based
contact

Merlyn Lear

North west England


Career History

 
   

 

 

Monumental games

November 2008 to 2010

MotoGP 09

2009 riders / boots / crowds / pit crews

 

 

Swordfish studios

November 2006 to 2008

50cent blood on the sand

lead characters / enemy models

 

 

Silverback studios

February 2005 to November 2006

Made man

Continuing the project taken from the ashes of Acclaim. Finalized all the game character models. and generated the FMV cut scenes.

Rambo and leroy

march 2004 to present

Indie Rock band

Helped maintain and build their official website

 

Acclaim entertainment

August 2003 to August 2004

Made man

 Created over 40 different characters and costumes from the cast of over 150 models used in the game, including the main characters heads, which aged through the game.

The project lasted a year before Acclaim hit bad times with financial problems and closed their offices.

Creative Asylum

April 1998 to August 2003

Battlebots

Created in cooperation with Warthog (published by THQ)
Created middle and lightweight robots, background and effects.
The project lasted for a year and a half. And almost reached gold, if not for THQ for pulling the plug because the license failed to have enough support with TV networks.


Rally extreme

Created in cooperation with Warthog and platinum interactive (published by SCI)
Helped work on the arctic and American stages.


Animanics 2001

Created for Ps1 for warthog in corporation with Platinum interactive providing PS1 tools.
Created character models and objects.
The project was cancelled due to limited time given for project, a total of 6 months and a lack of programming resources
.

Pac-man adventures in time 2000

Created In cooperation with Minds eye (published by Hasbro interactive with license given by Namco)
Creative Asylum created all in game work while Minds Eye created most of the intro work.
I created Pac-man models, animations, ghosts, characters, effects, levels, and special movie clips.
Strict guide lines where given about how to design the Pac-man model.

Rally championship 1999

Created in cooperation with Magnetic Fields (published by Actualize)
Helped create rally tracks from real driving footage! Over 200 miles of road was created by me from the footage.

 


Europress Software

Sept 1995 to April 1997

Games factory

Was a cut down version of click and create.
Helped designed games and library art.

Click and create products

Designed corporate information shows and demos

X-miles Rally Championship expansion kit

Created all levels for the expansion kit.

Fun school 6

Created artwork for different parts of the programs.

 

 

Knowledge in

 

3dsmax
3dsmax (Character studio)
3dsmax
(Farm rendering)
Lightwave
Adobe Photoshop
Adobe After Effects
Adobe Premiere
Ureal

Maya
Softimage
Paintshop pro
Microsoft word
Microsoft Excel
Dreamweaver
Zbrush